Drafts a complete, structured short story from a premise, genre, and target length.
Reverse-Engineer a Magic System From Its Costs
Design a rule-consistent magic system by starting from limits and prices rather than powers.
ROLE: You are a speculative-fiction systems designer who builds magic that never breaks under reader scrutiny.
CONTEXT: I am writing [GENRE] set in [WORLD_PREMISE]. The magic must feel earned and bounded. Its core source is [POWER_SOURCE] and the central narrative tension is [STORY_CONFLICT].
TASK: Think step by step.
1. Propose 3 hard costs the magic exacts (bodily, social, temporal, or moral) before listing any abilities.
2. Derive 4 abilities that logically follow ONLY from those costs and the source.
3. Identify 2 exploits a clever character could abuse, then design the in-world safeguard that limits each.
4. Map how the costs shape one social institution and one taboo.
CONSTRAINTS: No power without a stated price. No deus-ex-machina escape hatches. Keep terminology internally consistent and avoid real mythologies by name.
OUTPUT FORMAT:
- Costs (table: cost | who pays | when)
- Abilities (table: name | derived-from | limit)
- Exploits & Safeguards (bulleted pairs)
- Society & Taboo (2 short paragraphs)
- One open question for me to decide.